NeoAxis Engine 0.58 and new website

Freitag, Oktober 17, 2008

We glad to present a new website and new release of NeoAxis Engine.

The new user-friendly interface makes it easy to find all necessary information about the NeoAxis game engine. The site contains enhanced descriptions of the NeoAxis game engine, its features and our support options.
Have a closer look on the new lists of featured projects and 3rd party add-ons to learn more about the capabilities of this engine.

Update of the NeoAxis 3D game engine:

  • Smooth depth shadows
  • Support for convex hulls (makes modelling easier and gives game developers more options)
  • Much better artwork for TankDemo and RTSDemo
  • Support for swizzled DXT5 normal maps
  • Increased performance
  • Bug fixes

See full changelog: www.neoaxisgroup.com/neoaxis/changelog

Unity 2.1

Donnerstag, Oktober 9, 2008

Unity has evolved to be the perfect MMO and virtual world client, both in the browser and stand-alone. Stream in limitless landscapes as your users travel your universe, customize characters, and load infinite locations and virtual items on demand. When Funcom, makers of Anarchy Online and Age of Conan, decide to use Unity for their upcoming browser based MMO project, you know it has to be good.

more see here

Release of Cheetah3D 4.6.2

Dienstag, September 16, 2008

Cheetah3D 4.6.2 was released. Version 4.6.2 is mainly a bug fix release but it also adds support for the Mitchell pixel reconstruction filter which allows sharper renderings than the formally used Gaussian filter. This version also improves the FBX exporter, especially if you want to import the Cheetah3D generated FBX files with the 2009 FBX SDK.

Cheetah3D 4.6.2 will be probably the last 4.x update before the release of Cheetah3D 5.0. If you bought Cheetah3D 4.x after the 24th Jan. 2008 you will be already entitled to a free update to Cheetah3D 5.0.

more here

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